Requirements to start the nest:
1) Do your rare/blue gear to at least +8 with HP prefix ( u should have 4 pieces of HP with 1 up to your choice). Weapons min +8 any choice.
2) All members of your party should have minimum (not average not highest, is the least amt in your weapon) of magic/attack power of 2k and HP >30k. Why? At 11th minute, Apo boss gonna 1 hit kill you, there no way to run unless u have invulnerable skill, you need the damage to kill this boss before 11th minute mark.
3) Team setup: 1 Clergy for heal, 2 high damage user and 1 useful buff. Damage take EL follow by BM. Buff can take Merc/Acro/FU.
Found the team? Let's start!. I am not going through all the bosses. If u cant make it on 1st and second boss leave the nest immediately, it mean u not suitable for it yet.
The bosses sequence for normal mode: Boss 1: White Soul--> Boss 2: The Death God who fears the Light (L)--> Boss 3: 5 Black Smoke Brothers (L) -->Boss 4: Giant Wisp (L) --> Boss 5: The Iron Skin Ogre (L) --> Boss 6: Thunder Beast --> Final Boss: Apocalypse
The bosses sequence for normal mode(For strong team, clear faster mode): Boss 1: White Soul--> Boss 2: The Death God who fears the Light (L)--> Boss 3: 5 Black Smoke Brothers (L) -->Boss 4: Giant Wisp (L) --> Boss 5: The Fallen Bull Captain (R)--> Boss 6: Thunder Beast --> Final Boss: Apocalypse.
The bosses sequence for hell mode: Boss 1: White Soul--> Boss 2: 8 Black Smoke Brothers (L) -->Boss 3: Giant Wisp (L) --> Boss 4: Skeletal Cow (L) --> Boss 5: The Death God who fears the Light (L) --> Boss 6: Thunder Beast --> Final Boss: Apocalypse.
I just gonna highlight the important points in the nest.
Boss: 5 Black Smoke Brothers (L) |
Boss: Skeletal Cow (L) |
Boss: Thunder Beast |
Those who hold aggro, dun be jerk to move in circle and get yr teammates killed. Try to move in cone infront of boss or stop attacking. Whenever he shake his head, he gonna fire a laser bolt infront of him, just tumble away if u hold aggro.
When Boss left with 2 bars health, always stick very close to him. All player should reserve 2 big burst dmg skill(eg. multishot/amour break/stomp/ulti) to save team mate when they get hug and when boss trying to regen his health to 2 bar back. If he try to hug u, just tumble or fast run away. Paladin can divine avatar. If you get hug, dun panic, keep pressing double roll and meanwhile press escape and click escape current location. Dun always work but u have 50% chance of surviving.
Final Boss: Apocalypse |
1) Starting move quickly to boss as he will bomb the ground. stay slightly to his chin left or right. He will fire a laser at his front/back and diagonal 4 directions.
2) At 4 health bar he will fire a laser beam 360 degree. At this point to not push him to corner, always lure him to middle. Do not stand in the pink area on the ground when the laser rotation start, it rubber band you to laser itself. Always look at his tail and back to look out for the incoming spin. He will store his tail to the top side before he spin around.
3) When he left with 3 bar, he do jump and pounce 3-4 times, just follow his jump, when he about to hit ground, u jump up.
When boss left with 2 bars he will come out various interesting skills.
First of all, he will release his tentacles, these grabbing mobs must be priory to clear, no question ask, all must involve to clear them first.
Then he will come out pink explosion on ground, stop whatever u trying to do and move around to avoid the pink spots.
After some time he will come out a pink aura around him. How to avoid death there? Look at the sky and look for this:
The word in the middle mean crab in chinese |
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Best of luck ^.^v
Hydra
that apo's final skill called DEATH STAR XD i experience that hit and its very rediculous dmg 1hit :D now i know where it comes from :D thanks for the tip ^^
ReplyDeleteThanks for mentioning the skill. I believe 9thAngel will be one of the guild top player in due time.
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